Wednesday, November 23, 2011
More Gravy for the Gravy God
Posted by
Sean
The Holiday season is about to commence in full with the annual American tradition of sacrificing vestal turkeys on the altar of gluttony and tryptophan naps. As we prepare for a season of the over the top consumerism, good will, and a momentary break for the war that consumes the grim darkness of the far future, I wanted to say thank you. Thank you to all of the people who wander to this site and suffer through inconsistent updates and crappy writing. Thank you for overlooking my bad grammar and spelling, and sharing in the love of this game. May your bellies be full of food, your stockings full of awesome minis, and may the light of the God Emperor (or the deity of your choice, even the corrupted ones) shine on you this holiday season.
Wednesday, November 16, 2011
40K Neotube - Fan Made Lord Inquisitor Trailer
Posted by
Sean
So a fan crafted a CGI animated fan film for Warhammer 40,000 called The Lord Inquisitor.
I'll just say this. After Ultramarines The Movie, I was skeptical that a movie would ever be made that had the epic grand gothic flavor of 40K. Ultramarines was OK. It wasn't as great as I'd hoped, but it didn't suck. It did well enough in all facets to be enjoyable, but didn't stand out enough to lend itself to the greatness I'm sure most 40K fans hoped for. This guy has animated a movie that looks better than Ultramarines, the scope is much larger, it features vehicles so less walking (badly animated walking at that), this LOOKS like the movie was hoping for when Ultramarines was announced. Other than being nowhere near Ultramarines in voice acting (Codex had a great cast put together) this movie looks like pure win to me.
You can learn more about this fan film at its site.
I'll just say this. After Ultramarines The Movie, I was skeptical that a movie would ever be made that had the epic grand gothic flavor of 40K. Ultramarines was OK. It wasn't as great as I'd hoped, but it didn't suck. It did well enough in all facets to be enjoyable, but didn't stand out enough to lend itself to the greatness I'm sure most 40K fans hoped for. This guy has animated a movie that looks better than Ultramarines, the scope is much larger, it features vehicles so less walking (badly animated walking at that), this LOOKS like the movie was hoping for when Ultramarines was announced. Other than being nowhere near Ultramarines in voice acting (Codex had a great cast put together) this movie looks like pure win to me.
You can learn more about this fan film at its site.
Monday, November 7, 2011
First thoughts on Space Marine
Posted by
Sean
So I know I'm late to the party, but I still plan on doing a full review at some point. Still after a weekend of playing Exterminatus and single player I can sum up the game thusly: WOW
Yeah I can't say enough good things about the game. It's a blast to play, it looks stunning, it incorporates elements of the 40K universe, and Space Marine codex nicely. On top of that, so far I love the story. And multiplayer has been a blast.
I'm sure I'll have some beefs about the game after the shiny newness wears off and I've played through the single player and some more multiplayer. But for now I'm digging the game...a lot...
Yeah I can't say enough good things about the game. It's a blast to play, it looks stunning, it incorporates elements of the 40K universe, and Space Marine codex nicely. On top of that, so far I love the story. And multiplayer has been a blast.
I'm sure I'll have some beefs about the game after the shiny newness wears off and I've played through the single player and some more multiplayer. But for now I'm digging the game...a lot...
Friday, November 4, 2011
Warhammer 40,000 Space Marine
Posted by
Sean
I finally got Space Marine the other day. Unfortunately it's been taunting me, as I have been unable to install and play it. But tonight I will. Tonight there will be war. So if I don't post much, well between that and NaNoWriMo (yes, I'm tyring my hand at writing a novel in a month) my posts may be sparse for the next few weeks.
In the meantime, enjoy this preview of the Space Marine soundtrack that I've been trying to avoid so I could concentrate on work today.
In the meantime, enjoy this preview of the Space Marine soundtrack that I've been trying to avoid so I could concentrate on work today.
Wednesday, November 2, 2011
New Space Marine DLC Announced
Posted by
Sean
THQ has announced a new DLC for Space Marine to be available in December. This new pack
As someone who hasn't gotten Space Marine yet this news is nothing but salt on an open wound. I plan on getting, and I may be closer to getting it than I thought, but until then this news burns.
You can read the whole announcement at the Space Marine site.
...will include a new Exterminatus mode called Chaos Unleashed. In this update to the popular co-op mode players will take on the role of Chaos Space Marine as they take the fight to both the Ork horde and Imperial Guard forces. With brand new boss rounds, new co-op arenas and new enemy units like the Imperial Sanctioned Psyker this mode is a must-have for players looking for a new challenge.
As well as the Chaos Unleashed Mode, the Space Marine add-on pack also includes three new multiplayer maps Habs Ablaze, Station Tertius and Aquila Canyon which can be played in all multiplayer game modes. The pack will also include ten new achievements and trophies.
As someone who hasn't gotten Space Marine yet this news is nothing but salt on an open wound. I plan on getting, and I may be closer to getting it than I thought, but until then this news burns.
You can read the whole announcement at the Space Marine site.
Friday, October 28, 2011
Necrons!
Posted by
Sean
Games Workshop has updated their Advance Orders page with Necron goodies. I seriously think this is the coolest looking release so far.
Here are the items I like:
Ghost Ark
Command Barge
Deathmarks
Here are the items I like:
Ghost Ark
Command Barge
Deathmarks
Tuesday, October 25, 2011
40K Neotube - Hammers of War
Posted by
Sean
Some film students a SAIT Polytechnic put together a 17 minute documentary about Warhammer 40K. Specifically it looked at a tournament in Canada, that pitted the forces of the Emperor against the forces of Horus. It featured footage of the games, and interviews with participants and organizers.
The film is notable for a couple reasons. First it is completely non-judgmental. It doesn't put the gamers in a negative light, nor does it react when someone might say something potentially embarrassing. In fact it shows gamers as well spoken people who play the game as much for the hobby and competitiveness as for the social aspect of the game.
Normally I would embed this movie in this post, but embedding has been disabled so go enjoy the movie. I found it to be a good piece that really puts gamers and the game we love in a pretty good light.
The film is notable for a couple reasons. First it is completely non-judgmental. It doesn't put the gamers in a negative light, nor does it react when someone might say something potentially embarrassing. In fact it shows gamers as well spoken people who play the game as much for the hobby and competitiveness as for the social aspect of the game.
Normally I would embed this movie in this post, but embedding has been disabled so go enjoy the movie. I found it to be a good piece that really puts gamers and the game we love in a pretty good light.
Monday, October 24, 2011
Battle Report 10/17/00-10/21/11
Posted by
Sean
This. This is how 40K is supposed to be. Fun. Competitive. Suspenseful. Intense. Aggressive. I've had some good games. I've had some not so good games. Never have I had a game that was clearly anyone's to win right up until the end. This was a game where we each had bad rolls, but the dice were not an issue. The deciding factors were the strategic and tactical decisions we made, and how we used our forces, not the fickle whims of the dice gods...well except for ONE fickle whim.
My buddy Steve spent the week working the graveyard shift, and was home during the day. As he lives about 5 minutes from where I work it was another opportunity to get together and game. These weekly games are quite interesting. We split the game up into hour long blocks. Monday is usually setup, with Tuesday - Friday being the actual rolling of dice. What makes it interesting, is that with the carry over, we spend a lot of time thinking about the game, so we are really prepared for our moves. Each of us was devising game plans and strategies throughout the week that we would apply with great intent when lunchtime hit.
As is natural for us, Steve played his Blood Ravens, I played my Orks. We decided to throw a wrinkle into the game by trying out some home-brew Blood Raven rules. Blood Ravens like their Librarians, but rather than allow them to field a bunch of Librarians, we allowed Steve to upgrade his Tactical Marine Sergeants to be Sgt. Librarians. They each had access to one Librarian skill, but not the biggies (Gates of Infinity and Vortex of Doom). Each Sgt. Librarian cost an additional 50 points. I'm not sure this really played out in this game, but the thinking is that by giving the Sergeants limited Librarian skills it reflects the progression of Space Marines through the ranks of the Librarian heavy Blood Ravens without causing substantial game balance issues.
Another note on our lists. We went 1500 points, and surprisingly both of us didn't bring any type of Walkers. Normally Steve has some sort of Dreadnought in his army, and I rarely run without either the Deff Dread and/or Killa Kans. This was not something that we planned ahead of time, it's just an interesting coincidence.
Hit the jump for the turn by turn recount of the action.
My buddy Steve spent the week working the graveyard shift, and was home during the day. As he lives about 5 minutes from where I work it was another opportunity to get together and game. These weekly games are quite interesting. We split the game up into hour long blocks. Monday is usually setup, with Tuesday - Friday being the actual rolling of dice. What makes it interesting, is that with the carry over, we spend a lot of time thinking about the game, so we are really prepared for our moves. Each of us was devising game plans and strategies throughout the week that we would apply with great intent when lunchtime hit.
As is natural for us, Steve played his Blood Ravens, I played my Orks. We decided to throw a wrinkle into the game by trying out some home-brew Blood Raven rules. Blood Ravens like their Librarians, but rather than allow them to field a bunch of Librarians, we allowed Steve to upgrade his Tactical Marine Sergeants to be Sgt. Librarians. They each had access to one Librarian skill, but not the biggies (Gates of Infinity and Vortex of Doom). Each Sgt. Librarian cost an additional 50 points. I'm not sure this really played out in this game, but the thinking is that by giving the Sergeants limited Librarian skills it reflects the progression of Space Marines through the ranks of the Librarian heavy Blood Ravens without causing substantial game balance issues.
Another note on our lists. We went 1500 points, and surprisingly both of us didn't bring any type of Walkers. Normally Steve has some sort of Dreadnought in his army, and I rarely run without either the Deff Dread and/or Killa Kans. This was not something that we planned ahead of time, it's just an interesting coincidence.
Hit the jump for the turn by turn recount of the action.
40K Neotube - Order. Unity. Obedience.
Posted by
Sean
Games Workshop has released this teaser of things to come.
More specifically things to come on 10/29/11.
Most specifically Necrons.
More specifically things to come on 10/29/11.
Most specifically Necrons.
Monday, October 17, 2011
40K Neotube - Tau Commander DLC
Posted by
Sean
Awwww yeah, boy! The developers of Dawn of War II - Retribution have released a Developer Diary announcing a new hero for The Last Stand, the Tau Commander.
Now on the table top I hate the Tau. Their strengths are the Orks weakness. Plus they're played by my mortal in-game nemesis, James. But in The Last Stand? Not only do I love the idea of seeing a commander for them, but I'm hoping this is the door the Tau need to get into Retribution, proper.
Hit the jump to check out the diary, and see some gameplay footage of the Tau Commander that is literally sopping wet from all the Awesome Sauce it was dipped in.
Now on the table top I hate the Tau. Their strengths are the Orks weakness. Plus they're played by my mortal in-game nemesis, James. But in The Last Stand? Not only do I love the idea of seeing a commander for them, but I'm hoping this is the door the Tau need to get into Retribution, proper.
Hit the jump to check out the diary, and see some gameplay footage of the Tau Commander that is literally sopping wet from all the Awesome Sauce it was dipped in.
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