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Monday, June 13, 2011

Army List Week - Big Mek Monday

My gaming group has been slowly building towards the magical 1500 point army limit.  We've gotten to the 1200 points mark before, but this weekend we are going to try our hands at running a couple different games with each person tabling a 1500 point army.

I've started messing with Army lists.  This list is based on the units I have, proxying only units I haven't started/finished putting together.  So I don't have Lootas, Burnas, or Big Gunz, which is fine, because I haven't even used all the different options I have (such as more boyz, my battlewagon, all my Nobz, etc.).  So this week I'm going to toy with a different army list every day.  I would love to hear back from everybody on what they feel works, or doesn't work.  I'm not sure which armies I'll be up against but I could potentially see Tau, Chaos, Space Marines, Space Wolves, or Sisters of Battle.

Hit the jump to see my first list attempt.

FYI these lists are generated using The Forge, a free army list tool I use because I'm - according to my wife - an unemployed loser with nothing to live for except my little toys...I prefer cheap...)


Current Army
Point Total:1491
-= Units =-

Warboss

Points

WS

BS

S

T

W

I

A

Ld

Sv

60

5

2

5

5

3

4

4

9

6+
Slugga/Shoota, Choppa, Stikkbombs, IC, Furious Charge, Mob Rule, Waaagh!, Allows one Meganobz or Mobz mob to be taken as a Troops choice

25
5
» power klaw
» Twin-linked shoota
Nobz (4)

Points

WS

BS

S

T

W

I

A

Ld

Sv

80

4

2

4

4

2

3

3

7

6+
Slugga, Choppa, Furious Charge, Mob Rule, Waaagh!

100
20
» power klaw (4)
» Twin-linked shoota (4)
Trukk

Points

WS

BS

S

FA

SA

RA

I

A

35

-

2

-

10

10

10

-

-
Dedicated Transport, Fast, Open-topped, Big Shoota, Ramshackle(p41 C:O), Transports 12 models( mega armor count a 2 models)

5
5
10
5
10
5
» red paint job
» stikkbomb chukka
» armour plates
» boarding plank
» wreckin' ball
» reinforced ram
Ork Boyz (26)

Points

WS

BS

S

T

W

I

A

Ld

Sv

156

4

2

3

4

1

2

2

7

6+
Slugga, Choppa, Furious Charge, Mob Rule, Waaagh!

10
15
» to Nob (1)
» Big Shoota (3)
Big Mek

Points

WS

BS

S

T

W

I

A

Ld

Sv

35

4

2

4

4

2

3

3

8

6+
Slugga or Shoota, Choppa, Mek's Tools, IC, Furious Charge, Mob Rule, Waaagh!, Allows Deff Dread to be taken as troops choice.

50
5
» Kustom Force Field (1)
» Shoota/rokkit kombi-weapon
Storm Boyz (5)

Points

WS

BS

S

T

W

I

A

Ld

Sv

60

4

2

3

4

1

2

2

7

6+
Jump Infantry, Slugga, Choppa, Rokkit pack, Stikkbombz, Furious Charge, Mob Rule

85
» Boss Zagstruk
Warbikers (3)

Points

WS

BS

S

T

W

I

A

Ld

Sv

75

4

2

3

4(5)

1

2

2

7

4+
Bikes, Choppa, Warbiker, Slugga, Dakkagun (R-18", S-5, AP-5, Assault 3), Furious Charge, Mob Rule, Exhaust Cloud(4+ cover save).
Deffkoptas (4)

Points

WS

BS

S

T

W

I

A

Ld

Sv

140

4

2

3

4(5)

2

2

2

7

4+
Jetbikes, Choppa, Twin-linked, Furious Charge, Mob Rule, Scouts, Hit and Run

45
15
75
25
» Bigbomm (3)
» Bigbomm
» Buzzsaw (3)
» Buzzsaw
Deff Dread

Points

WS

BS

S

FA

SA

RA

I

A

75

4

2

5

12

12

10

2

3
Vehicle (walker), 2 Dreadnought CCW (each additional CCW gives +1 Attack)

5
5
» Skorcha
» Big Shoota
Killa Kans (3)

Points

WS

BS

S

FA

SA

RA

I

A

105

2

3

5

11

11

10

2

2
Vehicle (walker), Dreadnought CCW.

45
» Rokkit Launcha (3)
Ork Boyz (10)

Points

WS

BS

S

T

W

I

A

Ld

Sv

60

4

2

3

4

1

2

2

7

6+
Slugga, Choppa, Furious Charge, Mob Rule, Waaagh!

40
» to 'Ard Boyz (10)

-= Upgrades =-


power klaw

Points

Rng

S

AP

Type

25

-

x2

-

CCW
Initiative 1, power weapon
Twin-linked shoota

Points

Rng

S

AP

Type

5

18

4

6

Assault 2
Twin-linked
power klaw

Points

Rng

S

AP

Type

25

-

x2

-

CCW
Initiative 1, power weapon
Twin-linked shoota

Points

Rng

S

AP

Type

5

18

4

6

Assault 2
Twin-linked
red paint job

Points

WS

BS

S

FA

SA

RA

I

A

5








+1 to movement without penalties
stikkbomb chukka

Points

WS

BS

S

FA

SA

RA

I

A

5








Gives frag grenades to assaulting troops leaving a vehicle with this upgrade
armour plates

Points

WS

BS

S

FA

SA

RA

I

A

10








"Crew Stunned" results count as "Crew Shaken"
boarding plank

Points

WS

BS

S

FA

SA

RA

I

A

5








Allows a single ork onboard to make its close combat attacks against an enemy vehicle within 2"(exactly as if the the ork were to disembark and assault). Only availibe if neither vehicle moved more than 12"
wreckin' ball

Points

WS

BS

S

FA

SA

RA

I

A

10








A vehicle with a wreckin' ball causes a Strength 9 hit upon one unengaged enemy unit within 2" of the wreckin' ball at teh beginnin of the assault phase on the roll of 4+. May not be used if the vehicle moved more than 12".
reinforced ram

Points

WS

BS

S

FA

SA

RA

I

A

5








Front armor is treated as +2 during a tank shock. May also reroll dangerous terrain tests.
to Nob

Points

WS

BS

S

T

W

I

A

Ld

Sv

10

4

2

4

4

2

3

3

7

6+
One per Squad.
Big Shoota

Points

Rng

S

AP

Type

5

36"

5

5

Assault 3
One special weapon for every ten orks
Kustom Force Field

Points

WS

BS

S

T

W

I

A

Ld

Sv

50









Gives units within 6" 5+ cover save, vehicles within 6" count as obscured
Shoota/rokkit kombi-weapon

Points

Rng

S

AP

Type

5

18/24

4/8

6/3

Assault 2/1
Can only shoot rokkit once per battle
Boss Zagstruk

Points

WS

BS

S

T

W

I

A

Ld

Sv

85

5

2

4

4

2

3

4

9

4+
Stormboy Rokkit Pack, Stikkbombz, Cybork Body, Choppa, Slugga, Mob Rule, Furious Charge, Waaagh!, Swoop Attack(Must Deep Strike, but can assault from Deep Strike. If Assaulting, D3 Stormboyz are rmoved as crash casualties). Violent Temper (Autopass moral check by killing of a model)
Bigbomm

Points

Rng

S

AP

Type

15

-

4

5

bomb
When deffkoptas fly over a model you can center a large blast template on that model to deviate D6"
Buzzsaw

Points

Rng

S

AP

Type

25

-

x2

Pwr

CCW
Power klaw/fist
Skorcha

Points

Rng

S

AP

Type

5

Temp

5

4

Assault 1
Big Shoota

Points

Rng

S

AP

Type

5

36"

5

5

Assault 3
Rokkit Launcha

Points

Rng

S

AP

Type

15

24"

8

3

Assault1
to 'Ard Boyz

Points

WS

BS

S

T

W

I

A

Ld

Sv

4

4

2

3

4

1

2

2

7

4+
One mob per army may upgrade to 'Ard Boyz. Heavy Armor.




The Nobz are coming as a Troops choice so I can have them in a Trukk to get them into battle sooner.

Let me know if there's anything you would do different, or if there's something illegal in my list (I'll use Army Builder to verify the list I use this weekend before tabling my army, fyi).

1 comment:

  1. Okay formatting issues are fixed. For all the good Blogger does, their post authoring tool really messed with the formatting of the tables I exported from The Forge. I have learned to write everything and then switch to the HTML only screen to import the data...and to never ever go back once the tables are in.

    ReplyDelete